So I am trying to create an image gallery. My AIR application accepts files that are dragged and dropped onto a TileList component. I am using the images as icons but the problem is that they take a long time to load so i want to compress the file data first (I have that part done) The problem is that I can't figure out how to open the file and put the data into a BitmapData object.
Any ideas?
From stackoverflow
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var req:URLRequest = new URLRequest(value.file.url); var ldr:Loader = new Loader(); ldr.contentLoaderInfo.addEventListener(Event.COMPLETE, completeHandler); ldr.load(req); . . . private function completeHandler(event:Event):void { var ldr:Loader = Loader(event.target.loader); var b:Bitmap = Bitmap(ldr.content); }
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